[-empyre-] bandwidth aesthetics



fwded from Honor as we are having trouble with the automatic content filtering system.
sorry for the inconvenience, it's a great post anyway, sorry it's delayed!!! felix


Hi everyone.

I wanted to thank you all for your insights thus far on the topic of streaming + internet broadcasting. I'm finding the debate really fascinating.

I wonder if I could contribute my two lipa's worth, with a sketch of an idea I've been thinking about for a little while -- which is the way that technical nature of the network has shaped the aesthetics of streaming media artwork. This has been addressed on [-empyre-] in some sense within this discussion already, in the dialogue about the teleology of delay, but I wonder if this can be taken further …

As we've deduced from the discussions thus far, streaming media is not merely being used in an artistic context to create online versions of existing 'offline' sound or film work. In much the same way as we saw the architecture and language of the internet being reconfigured in the 'site-specific' works of jodi, Alexei Shulgin, Vuk Cosic and co. between 95 - 97 (the so-called heroic period of net.art), I think now streaming is likewise producing works which can be read as specific observations on, or products of, the medium.

Artists creating video and audio work to be streamed online have to bear the limitations of the media (bandwidth, codecs, buffering etc) very much in mind during the creation of their work. They have to work with, rather than against, the characteristics of the media. This creates all sorts of interesting challenges, and the resulting works can tell us more about streaming media as a creative medium.

I think its possible to see something emerging within streaming that could be referred to as 'bandwidth aesthetics'.

I should say that what I'm referring to here is mainly the aesthetics of narrowband streaming - ie streaming with slow internet connections. I'm not so familiar with much of the experimentation with internet2 or very wideband connections. I am very much a part of the internet demographic which still accesses the internet from crappy dial up modems or dodgy DSL connections ;-> and as such my knowledge of streaming media is characterised by this experience of the internet.

But I think that the qualities of the inherently laggy, congested internet as we experience it from modems or slow cable connections are an important shaping mechanism in how art located within the network is created.

To illustrate this a bit better, it sometimes helps to think historically. One might say that creative streaming media explorations connect to a trajectory of practice dating back to the work of video artists from the 1960s and early 70s. Many practitioners at this time actively exploited the technical limitations of video technology in highly inventive ways. This period was also the time in which performance art was becoming an increasingly important part of contemporary practice. I think there's some interesting analogies between work which was happening at this historical and technological moment, and work which was developed by streaming media practitioners in the late 1990s, and continues to evolve today.

Below I've jotted down a few historical and contemporary juxtapositions, which are playful musings on the loop-like nature of history. I've shown some of these { perhaps illusory } concordances over the past couple of years at a few events which explored the emerging field of streaming media art, such as the 'Art of Streaming Media' at the American Film Institute in Los Angeles, and the 'exStream' conference in Sofia, Bulgaria. This is by no means a well-thought out art historical treatise, but more a compilation of some public reflections :->
These aesthetic linkages don't make a lot of sense unless you are actually looking at the works, so I have tried to include URL and / or streaming references where possible.



-> Arranged Marriage 1: Joan Jonas meet Aleksander Gubas <-

Let's rewind back to the early days of video art. It is the 60s, and camcorders and video playback devices are completely new.
As well as being handsome devices which created unparalleled new possibilities, video technology was also comprised of hitherto mysterious components, which tended to break down a lot and do unexpected things. The technology distorted moving images. The machines got stuck.


These technical frailties became a subject in and of themselves for artists of the period. In the iconic work 'Vertical Roll' <http://www.vdb.org/smackn.acgi$tapedetail?VERTICALRO>, Joan Jonas exploited a technical glitch to create a meditative and absorbing work of art. The rolling effect of the tracking glitch is celebrated rather than edited out.

If we fast-forward in time we see the streaming artist doing something similair. In a film made specifically for the net in 1999, 'Belgrade Frozen' <http://www.crsn.com/low-fi/video/frozen.ram>, Yugoslav filmmaker Aleksandar Gubas aesthetically exploits the tendency streaming video has to 'freeze' and 'buffer'.

Lev Manovich's 'Little Movies Vol.1: microcinema: cinema for the early Net', <http://www.manovich.net/little-movies/index.html> circa 1994, refers to a time when cinema was restricted by many of the limitations which now restrict streaming video. Manovich suggests a perhaps ironic association between the early days of cinema production and the present era of streaming production.


-> Arranged Marriage 2: Vito Acconci meet Fakeshop <-

In the early 1970s, artists such as Vito Acconci used video together with performance to create new forms. Video and performance were folded together. 'Undertone' <http://www.vdb.org/smackn.acgi$tapedetail?UNDERTONE> created in 1972 is a good example. The artist seats himself at a table whose opposite end coincides with the bottom edge of the monitor. The viewer could imagine him/herself at the other end of the table. Acconci then proceeds to imagine a sexual exchange with a woman under the table. He sets up a challenging relationship between the private and the public and the viewer and the performer in which the viewer is implicated in the sexual projections of the performer.

In more contemporary streaming work, by, for instance, the New York collective Fakeshop <http://www.fakeshop.com/>, performance and the concept of 'liveness' is an important aspect. Fakeshop create performances from their studio in Brooklyn which incorporate elements of the net, such as online video conferencing, webcam feeds, streaming audio and other kinds of networked media into the narrative of the performance. Performance and network are folded together.


-> Arranged Marriage 3: Kit Galloway & Sherrie Rabinowitz meet Susan Collins <-


Kit Galloway & Sherrie Rabinowitz carried out a series of pioneering projects in the 1970s and the 1980s, under the rubric of the 'Electronic Café' <http://www.ecafe.com/getty/table.html>. They created events involving performers in different countries, using satellites. At that time, satellites were the only viable means of transmitting live TV quality video across oceans (one might argue this is till true today). They wanted to demonstrate a performance space with no geographic boundaries, and thus created contexts where several performing artists, all of whom were separated by oceans and geography, appeared and performed together in the same live image. Everyone saw themselves all together, standing next to each other, able to talk with each other, and perform together.

This notion of telepresence - actions taking place in more than one place at one time, using telecommunications networks as a link - was an idea of great importance to artists in the 1970s and early 1980s. Works created during this period by Galloway & Rabinowitz, and also practitioners such as Robert Adrian X <http://www.t0.or.at/~radrian/BIO/index.html> showed the way that telecommunication could be used to blur geographical boundaries, and create live global events between dispersed artists.

This idea was immediately picked up by streaming media practitioners, as soon as the technology was invented in the early 1990s. One of the notable features of early streaming media cultural practice was a strong emphasis on collaboration, often across geographical boundaries. Streaming media made real-time collective performances using sound, and sometimes video, possible. Networks like the Xchange net.radio community <http://xchange.re-lab.net/>, initiated by Latvian media group, e-lab (now RIXC <http://www.rixc.lv> ) were early to experiment with these forms.

These types of practices filtered into many artists' works. In 1998, British artist Susan Collins created a work called 'In Conversation' <http://www.inconversation.com/>.
Susan describes the work on her website as providing: "the means for two people, one in a public street, and one on the Internet to engage in a live dialogue with each other. The work explores the boundaries and social customs of distinctly different kinds of public spaces - the street and the Internet - each with its own established rules of engagement".


In Collins' conversations, one can almost hear the echo of Galloway & Rabinowitz's earlier telematic events.


-> Arranged Marriage 4: Richard Serra meet Tjark Ihmels, Kay Märthesheimer <-


One of the most commonly experienced technical qualities of using any media is delay. Richard Serra's 1974 work Boomerang <http://www.vdb.org/smackn.acgi$artistdetail?SERRAR> explores the effect delay has on the process of constructing a video work. The tape analyses its own discourse and processes as it is being formulated; the audio delay is a key component.

Delay, buffering and looping is an inherent aspect of working with streaming media. This was playfully examined by German artists, Tjark Ihmels & Kay Märthesheimer in their work 'The Media Doll's House' <http://homepages.img.fh-mainz.de/~kay/dollshouse/>. The project is all about delay, waiting, meditating. The project takes its cue from the most commonly experienced technical element of streaming media, buffering. It was commissioned for the streaming media initiative, 'Playing Field' <http://www.playingfield.net/>.


-> Arranged Marriage 5: Nick Crowe meet Iván Marino, Luis Negron & Andrea Nacach <-


Linear narrative is a key component of many film and video works. But streaming video works are located within the interactive hypertextual space of the internet. How can traditional filmic narrative be played out in a context which is almost antagonistic to passive viewing? Is it possible to disrupt linear narritive flow, while still maintaining a sense of story?

One of the most intriguing examples of a streaming film which employs technologically interrupted narrative is Nick Crowe's, Discrete Packets made in 2000 <http://www.nickcrowe.net/online/discretepackets/index.htm>.
The premise of the film is a man's search for his missing daughter. The story unfolds through the online research processes of the man, who uses missing persons websites, search engines, email and chat-rooms to try and locate his daughter. The viewer interacts with the man, by activating his web-searches, checking his email and connecting to the chat-sites with him, all the while trying to avoid false-endings, blind alleys and pit-stops within the story. Websites - some fake, some real - and streaming video move the viewer to the next step of the narrative, or occasionally maroon the viewer in a endless cycle of futile web searches. The viewers choices allow a simple but highly enaging story to unfold.


Another work commissioned by the Playing Field initiative is 'In Death's Dream Kingdom' by Iván Marino, Luis Negron and Andrea Nacach <http://www.playingfield.net/ivan.htm> made in 2003. 'In Death's Dream Kingdom' has the structure of an audio-visual poem. The video was recorded in mental institutions that house people whose sense of perception is altered. The soundtrack - a combination of silence and minimal sounds - was made out of distorted noises from aeroplanes' black boxes. A story is told through streaming video, but the non-linear possibilities of an interactive interface allow the user/spectator to build up their own version of the work. The story can be told in multiple different ways, collaging narrative fragments together to create new nuanced versions of the narrative.



So, though these figments of curatorial conjugation are by no means an attempt to present a succinct overview of the aesthetics of streaming, they do perhaps point to a few characteristics which seem to be evident within this type of work.
Elements such as:
- aesthetic investigations of the limitations of the technology
- performance & live actions
- broadcasting & telematics
- delay, buffering & loops
- interruption of linear narrative
- hybridity - streaming combined other broadcast media
seem to pop up again and again within streaming artworks.



Anyway, perhaps some food for thought, or maybe just a junk-food snack?

In any case, greetings from a frosty evening in Riga ... & uz redzesˇanos...


Honor


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honor harger

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